3/24/2024 0 Comments Kyodai mahjongg completely flatAdded in the Configuration menu an option to use a threaded timer instead of a CPU idle timer.So you can now replace them with your own custom wave files if you want. The sound effects are now available as Wave files in your Kyodai directory.Improved menu handling by making it easier to switch from a submenu to its parent menu.You can stop the blinking effect simply by clicking on any tile. Improved the Hints visibility by making the tiles blink.Added "Force 16-bit textures" option to improve performance in 32-bit color mode.I also believe I managed to speed up texture loading. Initial menu translation is now twice faster, and Midi file loading is up to 20 times faster when the DirectSound engine is enabled. There isn't a lot of room for improvement, though. Apparently the problems some of you experienced with version 15.00 (my previous attempt at a DirectX 7.0 core) are no more ! While all the major issues have been adressed during beta testing (only exception : emboss mapping not supported), there are probably still minor issues that I haven't noticed earlier, simply because it involved rewriting all of the 3D engine. Best experienced on GeForce and Radeon video cards with the T&L device enabled ! Please note that this feature is NOT final. Added a "Realistic Tiles" option to create (at last !) life-like tiles with round borders (3D mode only).Updated translations : Spanish, Russian.
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